James Coltrain
Assistant Professor | Storrs, CT
About
A historian and scholar of the architecture and material culture of the early Americas, Professor Coltrain has worked for almost two decades building historical 3D visualizations.

Education
- PhD in History, Northwestern University
- BA in History, University of Kansas
Education
- Narrative Games
- Game Art
- 3D Modeling
- Public History
Recent Research Achievements:
- Blackhaven
- PC Game, Available on Steam, 2021
- Winner, Innovation in Experience Design, Indiecade 2021
- Nominee, Best Impact Game, Indiecade, 2021
- Nominee, Best Narrative Game, Indiecade 2021
- Honorable Mention, Excellence in Narrative, Independent Games Festival (IGF) 2022
“‘Blackhaven’ Postmortem: Designing Two Centuries of Difficult History in One Free Game” Game Developers Conference (GDC) 2022 Game Narrative Summit, Spring 2022
“A Historian’s Guide to Researching Your Historical Game”
Game Developers Conference (GDC) 2019 Game Narrative Summit, Spring 2019
“Can Video Games Be Humanities Scholarship?” with Steve Ramsay
Debates in the Digital Humanities 2019
University of Minnesota Press
“Making History: Practical Tips for Researching and Designing Historical Games” Presenter and Panel Chair with Tracy Fullerton and Sam Butin
Indiecade 2018, Santa Monica, California, Fall 2018